Crash on WalkTypeTreeComplete<SerializedProperty::ContainsManagedReferences'::2'::IsManagedReferenceVisitor> (1302360)
SerializationKnown issueBlocker
Freeze or crash with various stack traces when opening a project while connected to a VPN service (1025558)
Shader SystemKnown issueBlocker
Crash on il2cpp::vm::LivenessState::AddProcessObject when using Social.LoadUsers and then changing scenes (1270230)
iOSKnown issueBlocker
Prefabs are reimporting every time a code change is made (1294785)
Asset Import PipelineKnown issueCaution
Skybox lighting is not rendered after creating gameobjects in the new scene until the lighting is rebaked (1250293)
Shadows/LightsKnown issueCaution
\[editor\]\[fmod\]\[macOS\] Editor is preventing Mac OS from entering sleep mode automatically (995866)
AudioKnown issueCautionmacOS
\[URP\] Transparencies are ignored because URP uses \_BaseMap as main texture identifier (1246262)
Global IlluminationKnown issueCaution
\[Mac\] Editor crashes on MTLGetEnvCase on startup when metalEditorSupport is set to 0 in the ProjectSettings (1298617)
Graphics Device BackendsKnown issueCaution
Once paused, the Profiler does not resume recording when profiling WebGL player (1271012)
ProfilingKnown issueCautionWebGL
InputSystem's Mouse delta values do not change when the Cursor lockState is set to Locked (1248389)
LinuxKnown issueCaution
\[macOS\] BugReporter doesn't get invoked when the project crashes (1219458)
Global IlluminationKnown issueCautionmacOS
gi::InitializeManagers() takes 0.6s during Editor startup (1162775)
Global IlluminationKnown issueCaution
\[iOS 14\] VideoPlayer crashes on EXC\_BAD\_ACCESS or signal SIGABRT when audioOutputMode is set to APIOnly or Audio Source (1274837)
iOSKnown issueCaution
Parent and child nested Scriptable Object Assets switch places when parent Scriptable Object Asset is renamed (1189089)
Asset Import PipelineKnown issueCaution
\[XR SDK\]\[Oculus\] EarlyUpdate.XRUpdate spikes inconsistently (1262597)
XRKnown issueCaution
Package Manager doesn't show available updates (1304459)
PackmanKnown issueCaution
\[Audio\] "Cannot create FMOD" Error when importing 3D Game Kit project on webGL (1293595)
WebGLKnown issueCaution
Mac computer running minimum macOS 10.12.6 and Xcode 9.4 or higher.
iOSmacOS
Android SDK and Java Development Kit (JDK); IL2CPP scripting backend requires Android NDK.
Android
Windows 10 (64-bit), Visual Studio 2015 with C++ Tools component or later and Windows 10 SDK
Universal Windows PlatformWindows
Desktop:
System Requirements
Windows 7 SP1+, macOS 10.12+, Ubuntu 16.04+
OSWindowsmacOS
Graphics card with DX10 (shader model 4.0) capabilities.
System Requirements
SSE2 instruction set support.
CPU
iOS player requires iOS 10.0 or higher.
System RequirementsiOS
OS 4.4 or later; ARMv7 CPU with NEON support; OpenGL ES 2.0 or later.
Android
Any recent desktop version of Firefox, Chrome, Edge or Safari.
WebGL
Windows 10 and a graphics card with DX10 (shader model 4.0) capabilities
Universal Windows PlatformWindows
Exported Android Gradle projects require Android Studio 3.4 and later to build
System RequirementsAndroid
Reduce memory used for Automatic Slicing of Sprites. (1263213)
2DFix
Disable Optimized Frame Pacing on Android 4.4-5.1 to fix crash/freeze (1268910)
AndroidFix
Ensure 3DS Importer handles NaN vertices. (1268563)
Asset ImportFix
Fixed issue with OnAssignMaterialModel next methods not called even when the first one returns a null object. (1280978)
Asset ImportFix
SerializeReference instance types are now preserved when setting Player.Optimization.Managed Stripping Level to Medium or High. (1232785)
Build PipelineFix
StreamingAssets AssetBundle manifest is now provided by default to PlayerBuild, which will result in types being referred by AssetBundle being kept in the build even if Player.Optimization.Managed Stripping Level is set to Medium or High.
Build PipelineFix
Fixed "Run in background" option causing a dramatic increase in CPU usage. (1275832)
EditorFix
Fixed an issue where 'Failed to destroy editor window' warning message appears on the console when the project is migrated from 2019.4 to 2020.1(or higher)
EditorFix
Fixed cannot load editor layout, stuck in infinite loop of "failed to load window layout". (1275270)
EditorFix
Fixed crash in Enlighten::CpuUpdateManager::UpdateGpuTexture when starting GI bake after baking previous scene with GPU progressive lightmapper. (1250819)
GIFix
Fixed debug Editor failing in CheckAutoLDA.AssertLightprobesInAutoLDA. (1216793)
GIFix
- When allocating textures that go over the limit of Unity 2019.4 we display an error message instead of crash. (1267258)
GraphicsFix
Editor text on Mac OSX will no longer randomly become corrupted. (1267885)
GraphicsFix
Fixed Texture2DArray, CubemapArray and SparseTexture being not supported in batch mode (1291999)
GraphicsFix
Update SRP packages to 7.5.2
GraphicsFix
\[SRP\] Shadows could flicker when more than one Spot Light is set on multi-thread machine (1190147)
GraphicsFix
Fix file and directory patterns ending with ".\*" incorrectly including files names that partially match on non Windows platforms. (1286554)
IL2CPPFixWindows
Fixed Apple silicon DTK freezing when running Unity. (1292999)
macOSFix
Fix InputField errors when selecting text with Hide Mobile Input enabled. (1247399)
MobileFix
Fixed assertion failure caused by active ParticleSystems. (1272220)
ParticlesFix
Fix lost references when applying added GameObject from context menu. (1237942)
PrefabsFix
Fixed Hierarchy Views randomly collapsing (i.e. hiding their children) parts of the sample tree when Editor Only samples are present in a frame and the "Collapse EditorOnly Samples" option is turned on (default setting is on). (1297955)
ProfilerFix
Fixed Profiler connection dropdown not showing multiple players running on the same machine (1271502)
ProfilerFix
Fix crash that may occur when using stackalloc. (1172987)
ScriptingFix
Paint Tools which are overriden forward shortcut selection to the tool that is overriding them. (1251645)
TerrainFix
Fixed issue where the tiling and offset were no longer applied at the material level (1287864)
UIFix
\[macOS\]\[iOS\]\[tvOS\] Video Player lags when Playback Speed is changed (1168597)
VideoFixiOSmacOStvOS
\[osx\] crash when playing a video at speed > 2x. (1240116)
VideoFix
\[Test\]\[Video\]\[Android\]VideoTrack tests broken (1203336)
VideoFixAndroid
UnityWebRequest: fix possible data corruption in UploadHandlerFile (1238418)
WebFix
Fixes crashed in PhraseRecognizer when mic disconnected (1268538)
WindowsFix
updates com.unity.xr.legacyinputhelpers to 2.1.7 fixes automation compilation error when URP and HDRP are in the same project. fix for isolated compilation (1297184)
Changed the Shader property for soft masking from \_MaskSoftnessX / Y to \_UIMaskSoftnessX / Y so we dont overlap with TMP's shader properties.
UIChange
Updated Windows XR SDK Plug-in to 2.5.2
XRChangeWindows
Updated XR Plug-in Management to 3.2.17
XRChange

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