\[macOS\] Inconsistent crash in objc\_msgSend/objc\_retain when previewing Animations with Animator window open (1242026)
AnimationKnown issueBlockermacOS
Crash with various stack traces when exiting Play Mode after recompiling scripts (1238859)
MonoKnown issueBlocker
Crash after "\[Physics.PhysX\] Foundation: Invalid registration detected" errors show up when using Physics.BakeMesh (1200588)
PhysicsKnown issueBlocker
Crash on vk\_optimusGetInstanceProcAddr when double clicking shader's Compiled Code drop down arrow (1248909)
VulkanKnown issueBlocker
XRDevice.isPresent has been flagged as Obsolete and will be removed in the future. (1215467)
XRBreaking
\[URP\] Transparencies are ignored because URP uses \_BaseMap as main texture identifier (1246262)
Global IlluminationKnown issueCaution
\[macOS\] BugReporter doesn't get invoked when the project crashes (1219458)
Global IlluminationKnown issueCautionmacOS
Disabling and re-enabling IAP in services window throws multiple errors about failing to find assemblies (1193774)
IAPKnown issueCaution
Unity purchasing gives error on project upgrade due to failing to find UnityEngine.UI assembly (1193773)
IAPKnown issueCaution
Line Renderer Edit Points in Scene View gizmo is not responsive in the Scene View (1244789)
Scene/Game ViewKnown issueCaution
Entering Playmode with Scene Reload disabled crashes when DestroyImmediate is used in OnDisable (1250550)
ScriptingKnown issueCaution
\[SerializeReference\] non-serialized Initialized fields lose their values when entering and during play mode. (1193322)
ScriptingKnown issueCaution
\[SerializedField\] fields produce "Field is never assigned to..." warning (1080427)
ScriptingKnown issueCaution
Temp/Package files are added to VCS after installing any package and having Automatic Add on (1250933)
Version ControlKnown issueCaution
Cannot activate license within a docker container (1193364)
WindowsKnown issueCaution
Use correct starting Z depth for IsometricZAsY Grids when calculating camera bounds for TilemapRenderer (1237963)
2DFix
\[Windows\] Unity crashes when packing big amount of atlases (1219643)
2DFixWindows
Fixed an issue where master sprite atlases did not use the specified ETC2 fallback format (1175291)
AndroidFix
Fixed a bug where selected GameObjects are deleted when entering Play Mode and "Failed to unpersist" error is thrown (1222757)
AnimationFix
Adding multiple MonoBehaviour scripts on the same GameObject using OnPostprocessModel during a ModelImporter import does not log uniqueness warning on new assets. It still does log the message on already imported assets because all references to it would be lost otherwise. (1176912)
Asset ImportFix
Fixed an issue where files authored in earlier versions, which reference objects imported by scripted importers, might lose the link to those files (1189088)
Asset ImportFix
Fixed an issue where upgrading a project to Asset Database v2 could throw 'unknown script' errors
Asset ImportFix
Fixed an Editor issue on Windows where while in playmode and paused one or more CPUs would be utilized at 100%. (1219619)
EditorFixWindows
Fixed an issue where Editor crashes when Undo is performed. (1242926)
EditorFix
Fixed GI baking in batchmode when using Scriptable Render Pipelines. (1211448)
GIFix
Fixed the lightmapper sometimes getting stuck, especially on undo after moving instances or changing resolutions. (1144403)
GIFix
Fixed crash on VFXParticleSystem::RenderQuadIndirectCommand right before playing a Particle Quad in Play mode (1232862)
GraphicsFix
Fixed crash when trying to load RenderDoc while using OpenGL / DirectX12 Graphics API Backend. (1149494)
GraphicsFix
Fixed Graphics.DrawProcedural crash on old (pre-SSE4.2) CPUs, when using DX11 or DX12. (1241288)
GraphicsFix
Fixes a crash when requesting read back into NativeArray multiple times, or using a very small NativeArray. (1194440)
GraphicsFix
Fix JSON exception when building project with large number of scenes (1240780)
IL2CPPFix
GetIPProperties().GatewayAddresses now properly runs on MacOS (1226597)
IL2CPPFixmacOS
Delete LaunchImage folder when doing iOS build. (1240800)
iOSFix
Fixed Linux Editor's main window incorrectly scrolling the main window's contents when the mouse scrollwheel is used. (1130242)
LinuxFix
Fixed scroll mouse events not being parsed in the editor when the mouse cursor lock mode is set to locked. (1219781)
LinuxFix
Resolved crash that would happen when baking lighting using the GPU progressive lightmapper. (1160419)
macOSFix
Fix issue with AnimatorController not included when strip engine code is enabled (1156093)
ScriptingFix
Prevent statistics logging errors from impacting customers (1241238)
ScriptingFixWebGL
Make sure that we create managed instances that have empty classes when deserializing YAML data (1183547)
SerializationFix
Fixed an issue with local keywords when using fallback shaders. (1238838)
ShadersFix
Fixed broken shader variant tracking in the editor. (1169786)
ShadersFix
Set the appropriate Vulkan usage flag for the fragment density map.
XRFix
Updated com.unity.multiplayer-hlapi package version from 1.0.4 to 1.0.6, automatically added when upgrading older projects (1152421, 1243934)